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Johannes Müller

Summary

Name

Johannes Müller

Location

Munich, GER

Areas of expertise

Concept Artist, Art Director, 2D&3D Generalist

Language

German (native)
English & Spanish (fluent)

professional Experience

over 9 years

In 2016 I started my career working at LIGA01 in parallel with a formal training as a media designer. Later on, the company fused with Sehsucht. After eight years working at the two companies I took the next step and started freelancing. Over time I picked up a few different skillsets and workflows while working on varying projects.

In my free time, I am following my other passions of photography and sports, such as climbing, hiking and trail running. I also perform volunteer work setting climbing routes for local public climbing walls and as a climbing instructor.

Services

work types

Concept Design

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Styleframe

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DMP

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Posters & Prints

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Illustration

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3D

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Storyboard

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Layout Design

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Graphic Design

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2D/3D Animations

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At the creative side, I mostly specialize in converting your initial idea into the most suited visual solution for your project. Throughout this process, I offer guidance, advice and a wide range of skills to create visual solutions that possess an inner logic, a unique character and thus carry meaning as well as the potential for genuine identification. One important tool on this path is an iterative approach to guide my clients step by step through the design process, incorporating feedback early on.

On the more technical and specialized tasks like key visuals or matte paintings I combine technical precision with the creative fundamentals of story and character to add value to the final execution and overall quality. For more specific examples of client types like studios, agencies or individual companies and possible fitting services please click here.

Experience

Clients

ARD | Porsche | o2 | sky | SBB | eit-swiss | Jefferson's | postfinance | rain-x | Algoriddim

Studios

Sehsucht | Automatik VFX | nexus studios | Liga01 computerfilm | Dyrdee media | Zauberberg Productions

Through many years of working in advertising and feature films, I’ve gained a good understanding of typical post-production pipelines and workflows. On one side, I gained a great deal of my experience working in various roles, from pre-production as a concept artist collaborating with directors on project pitches and with production departments on scene or asset development. On the other side, I also worked on creating production elements such as DMPs and 3D models or effects.
 
The diverse range of projects in advertising and feature films has also taught me to adapt quickly to new workflows and subject areas, as well as how to best approach both short-term and long-term projects.
In addition, I’ve had the opportunity to transfer my experience to other areas in various projects – for example, working on VR environments or designing the layout of a children’s book.

Tools

The tools I use obviously depend a lot on the given task, but as a general backbone I focus on Photoshop and Blender. 

Sketching, drawing and painting with its fundamentals and techniques are one important basis. Photography, graphic design, layout, typography and a good understanding of 3D workflows are also extremely valuable. In addition to all visual and technical abilities I think communication is another key aspect, using strategies, tools and experience to understand and explain ideas or processes.

Since my skills are continuously developing, I listed a few programs, each with a rough estimate of my current level of proficiency:

Photoshop
Blender
Houdini
Maya
Nuke
After Effects
Davinci Resolve
Indesign
Illustrator

conditions

costs

Day rate/fixed price

location

remote or onsite

I often work with a day rate, however it always depends on the given project and schedule. In some cases, a defined package price with fixed terms can also be a valid option. 

Usually I work remote, leaning on a good computer setup and fast internet connection. If more suitable for the project at hand I am also always open for on-site or hybrid solutions.

Please never hesitate to contact me.

Please feel free to contact me so we can discuss your idea or ongoing project. I will always try to fit an interesting project into my schedule and am looking forward to your inquiry. 

Let’s exchange, get creative and bring your vision to life.